Monday, 28 September 2009

project proposal

storyboads brif
time resourse
conten.images
.animations
meetings budget
portfolio
scripe
testing
eraluation

Friday, 25 September 2009

job i want to do

i whant to do is animation as im into the japnesse otaku cultul as in anime, manga and video games


Most jobs in animation require a bachelor's degree in fine arts, media or a related field. This can be obtained through a traditional college or a specialized animation school.
Educational programs for animation include classes in studio art, art history and composition techniques, as well as core subjects like English and math, if the program is part of a more traditional university.
Along with a degree, an animator seeking a job will need a strong portfolio of work.

which i NO WERE NEER!!!!!!!!!!!!!!!
ok i do have sume expreances in flash but thay were just stik men done very badly
so i got a long way to go.

Wednesday, 23 September 2009




the above is a video of me useing my poto gallery that i hand to make
in digital media computering about things i liked and jumping at the chances most of the pics are of neko '.'
\_/

Monday, 21 September 2009

who you gonna call?

someting i did in photoshop

Monday, 14 September 2009

audio engineer

JOB TITLE.........................audio engineer ......................


SECTOR ...........radio .......................................
1. Description of what someone with this tob title is generally involved in (where appropriate you should collect a typical job description
Audio engineering is a part of audio science dealing with the recording and reproduction of sound through mechanical and electronic means. The field draws on many disciplines, including electrical engineering, acoustics, psychoacoustics, and music. Unlike acoustical engineering, audio engineering does not deal with noise control or acoustical design. An audio engineer is closer to the creative and technical aspects of audio rather than formal engineering. An audio engineer must be proficient with different types of recording media, such as analog tape, digital multitrack recorders and workstations, and computer knowledge. With the advent of the digital age, it is becoming more and more important for the audio engineer to be versed in the understanding of software and hardware integration from synchronization to analog to digital transfers.

Description of where in the development and production process a person with each of these job tiles is usally most involved
Sound engineering technicians use many types of recording equipment, although computers are now the primary tool. They set up microphones to capture sounds. They use mixing boards to control the amount of input from different performers. For example, while recording a band, they may increase or decrease the volume of the drums, depending on the song. Mixing boards are electronic or computer consoles. They often have hundreds of dials, switches, meters, and lights. Sound engineers watch the lights and meters to "read" the music. The meters and lights indicate which sounds are being recorded and how strong they are. As the music is performed, technicians adjust dials and move switches to change the input. They may adjust the recording level, volume, and tone quality to achieve the desired sound. Technicians are responsible for maintaining all their sound equipment
Description how someone with this job title may have begun working in the industry and what qualifications he/she needed
As Broadcast / Audio / Sound Engineering jobseekers face keen opposition, you can get ahead of the competition by achieving certification for your skills. The Society of Broadcast Engineers (SBE) offers a certification program that is recognized industry wide as a mark of competence and experience. The SBE certification achieved national status in 2003 when it was recognized by the National Skill Standards Board (NSSB). The NSSB accreditation means that along with guaranteeing quality the SBE certification must also keep current with changes in the industry. SBE offers the following certification options.
Description of how someone with this job title can progress within the industry and what qualications may be required
To be successful as a sound engineer, a candidate must be a good listener, paying full attention to what her client is trying to achieve. She must also have excellent hearing. She must be able to precisely adjust the controls of her equipment for desired effect. She should also possess exceptional auditory attention, able to focus on one source of sound, ignoring all others.

Provided your sources of information

www.learn4good.com
http://www.wikipedia.org/

www.ehow.com

game designer

JOB TITLE game designer


SECTOR video game
1. Description of what someone with this tob title is generally involved in (where appropriate you should collect a typical job description
A game designer is a person who designs gameplay, conceiving and designing the rules and structures of a game.[1] The term applies to the designer of any game, whether a video game or tabletop games such as board games or card games.[1] The alternative term "games inventor" is sometimes used, especially in the context of traditional games.
2.Description of where in the development and production process a person with each of these job tiles is usally most involved
Gameplay Mechanics
1. Gameplay mechanics are the main ingredients of game design. Mechanics classify the types of interactions between the game and the player. Examples of common gameplay mechanics are timing, precision and strategy.
The Gameplay Loop
2. Game mechanics are often presented in gameplay loops. A loop consists of an objective, a challenge standing in the way of the objective and a reward for the player once she surmounts the challenge.
Prototyping
3. Game design involves creating rough versions of gameplay, or "prototypes." Designers employ different prototyping methods to test which gameplay mechanics best create the intended experience.
Fundamental Game Design Skills
4. Video-game design requires a broad range of related skills, including analytical and conceptual abilities, technical aptitude to operate development hardware and software, and superior communication skills.
Inspiration
5. Game-design concepts are often inspired by real-life experiences. Renowned Nintendo game creator Shigeru Miyamoto has created so many games based on his hobbies, he's forbidden to speak publicly about his interests.

3. Description how someone with this job title may have begun working in the industry and what qualifications he/she needed
There are some qualities that game companies will be looking for when hiring someone into their fold.

First off, you really should like video games. You should be the kind of person that hears the theme song to a game in your sleep. These companies want to hire someone who knows what makes a game good, and what makes a game bad. They want someone who knows good level design vs poor level design. The only way to do this is by playing, and playing AND playing video games over and over again. There are a load of people who spend all their time playing these games. Why should they hire someone then that hasn't put their time into gaming, and doesn't have the same passion for games as others?

Secondly, they are looking for someone with good problem solving skills. There are so many bugs and potential problems when designing a game. This ranges from collision detection to making things look convincing. You need to be the type who is willing to solve a problem even if it kills you. Hopefully this will not happen. ; )
Finally, they are looking for someone who can do things in a crunch. The gaming industry works at a torrid pace. Yes, you need to be patient, but you need to be awfully efficient in what you do.
4.Description of how someone with this job title can progress within the industry and what qualications may be required
In terms of education, the qualifications required are quite flexible, but to work on the graphical side, you will need to have a technical background such as a good degree in computer science or similar.
Those wishing to work in the creative side do not necessarily need knowledge of any coding, but tend to come from the areas of media or degrees in English literature and other similar areas.
5. Provided your sources of information
http://www.howtoall.com
www.ehow.com
http://www.wikipedia.org/
http://www.adigitaldreamer.com

animator

JOB TITLE animator


SECTOR film
1. Description of what someone with this job title is generally involved in (where appropriate you should collect a typical job description
An animator is an artist who creates multiple images called frames and Key frames that form an illusion of movement called animation when rapidly displayed. Animators can work in a variety of fields including film, television, video games, and the internet. Usually, an animation piece requires the collaboration of several animators. The methods of creating the images or frames for an animation piece depend on the animators' artistic styles and their field.

2. Description of where in the development and production process a person with each of these job tiles is usually most involved

In a typical day, animators may draw storyboards and create models of their characters, backgrounds (sets) and objects that belong in the set. Animators create each frame of an ad, show or movie in which their animation appears, and they may even help write the story copy. They double check that their animation meets the script and soundtrack requirements. Animators also polish and prepare their animations for camera if the animations are for television or movies, or for the press if the animations are for print media.
3. Description how someone with this job title may have begun working in the industry and what qualifications he/she needed
Animators must have artistic ability. This includes both excellent drawing skills and a thorough understanding of composition. Animators must also have a flare for storytelling. They need a great sense of timing and pacing in order to make the characters they create believable and life-like.
Animators need extensive, up-to-date knowledge of animation software such as Flash, Maya and Lightware.
Animators, for the most part, do not work alone. They must be good at working with a team as well as with their clients. Because they work with people, animators must also have good listening, time management and reading comprehension skills.

4. Description of how someone with this job title can progress within the industry and what qualications may be required
Most jobs in animation require a bachelor's degree in fine arts, media or a related field. This can be obtained through a traditional college or a specialized animation school.
Educational programs for animation include classes in studio art, art history and composition techniques, as well as core subjects like English and math, if the program is part of a more traditional university.
Along with a degree, an animator seeking a job will need a strong portfolio of work.

5. Provided your sources of information

www.ehow.com

http://www.wikipedia.org/